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You'll try to escape from a planet being torn apart by warring gods in Not Quite Black And White

Against all odds

You'll try to escape from a planet being torn apart by warring gods in Not Quite Black And White

Not Quite Black And White is set on a planet that is a lot like earth, but isn't.

Said planet is being torn apart by huge creatures warring on the planet's surface. They are gods. Yes, gods.

You play a woman, perhaps the last human left on this planet, and your mission is to escape. The task may prove impossible as the huge deities battle against one another around you. Alas, you've got no other choice but to try.

Sure, Not Quite Black And White is a 2D point-and-click adventure. However, its creator mixes its slower-paced adventuring with rapid-fire action-based scenes.

The gameplay here has been compared to Another World's. The game's maker has confirmed that Not Quite Black And White will boast "an inventory menu, more puzzles, and running".

Not Quite Black And White

The world you'll be exploring is heavily inspired by Asian culture, particularly the blend of ancient culture and futuristic sci-fi elements.

Scottish developers Chris Rafferty and Romano Valerio may be looking to start a crowdfunding campaign for Not Quite Black And White next year to fund development of the game.

At the moment, the game is in the early development stages, but it's possible the first episode of a planned three will surface on PC, Mac, Linux, and iOS at the end of 2014.

You can keep up with the continuing development of Not Quite Black And White on the team's website.

Adventure Gamers
Chris Priestman
Chris Priestman
Anything eccentric, macabre, or just plain weird, is what Chris is all about. He turns the spotlight on the games that fly under the radar.