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Samsung Galaxy Note 3 specs leaked?

But will it be made in metal?

Samsung Galaxy Note 3 specs leaked?
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Could the photo below be the new Galaxy Note 3 from Samsung?

It's hard to tell, but it all seems rather plausible given the lack of any ridiculous specifications or claims.

However, if you feared the Galaxy Note 3 would be evolutionary rather than revolutionary, it seems you could be pleasantly surprised.

According to rumours, Samsung will be using the Note 3 to launch its latest plastic OLED display, which is significantly thinner than other screens. And that will either allow for a thinner Note or a bigger battery (or some combination of the two).

The battery life on the Note 2 was already pretty good, but we'll always take any more improvements on offer.

Furthermore, the new Note 3, which will have a 5.99-inch 1080p screen, will also get the octo-core processor that we didn't end up seeing in the LTE-equipped Galaxy S4 on sale in most of Europe.

Based on ARM's big.LITTLE concept, the Exynos 5410 processor has two quad-core processors on a single chip that switch seamlessly from one to the other, depending on demand or your chosen power profile.

This means the Note 3 can either run at lightning speed using four A15 cores clocked at 2GHz or drop to four A7 cores at a more modest 1.2GHz - saving valuable battery life in the process.

While there's no news on the camera, or whether the Note 3 might be the first Samsung phone to get a construction from metal instead of plastic, MyDrivers.com claims the phablet will come with 3GB of RAM, Android Jelly Bean (4.2), and 32GB of internal storage - plus a memory card slot.

We'd add that we're sure LTE support will be in there too, as Samsung will have plenty of time to get it working with its octo-core platform between now and its expected announcement at IFA this September.

Jonathan Morris
Jonathan Morris
From starting out as a games tester for Mastertronic, Virgin and Sega in the late 1980s, it may seem odd to then ditch everything to write about mobile phones that, at the time, lasted 20 minutes between charges. He always had a hunch mobiles would become quite popular, but possibly didn't realise how powerful (and, ironically, returning to 20 minutes between charges). Jonathan's job is to continue advising on the best hardware to buy, in order to enjoy games that have advanced considerably since those long days and nights testing Double Dragon on the C64.