Hopefully my fears are completely unfounded and all will turn out rosy, but Nintendo's approach to this so far is a bit poor to say the least.
What is the point in including card based storage if all you are going to release are minuscule game spin-offs - like that Animal Crossing watch thing. Why can't we have a full on SNES version of Super Mario World or Pilot Wings. Or what about some N64 games. Surely the file sizes for things like Jetforce Gemini or Goldeneye wouldn't be too big?
*grumble*













