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N-Gage will take off with Ovi

Discuss Nokia's N-ticing gaming phone here

N-Gage will take off with Ovi

Postby Bigbear » Tue Apr 21, 2009 8:22 am

We al know iPhone's top of the heap at the moment, but with Ovi on the way I think N-Gage might be on the virge of taking off to.
The game sales seem to be growing and the number of phones that support it are significantly more than iPhone. With a friendlier interface (Ovi) I think it might just work!
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Re: N-Gage will take off with Ovi

Postby Pants McGewen » Tue Apr 21, 2009 10:30 am

I'm not sure that having two separate gaming services will be good for Nokia though (there'll be Ovi games too). All of these app store-like services need to be simple and transparent from the off. The sooner they integrate N-Gage with Ovi the better.
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Re: N-Gage will take off with Ovi

Postby PGTracy » Tue Apr 21, 2009 10:07 pm

I totally agree with you about the potential pitfalls of running two services. Nokia would be best served by streamlining their games through the N-Gage platform or integrating it full with Ovi. It could be confusing otherwise.
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Re: N-Gage will take off with Ovi

Postby chris_pg » Fri Apr 24, 2009 10:04 am

I think the N-Gage brand might become a bit more secondary to be honest to the overall Ovi brand for games/apps.
What Nokia really needs to do (and probably won't) is to have a clear structure where it has something like:
Ovi
Ovi Games > N-Gage, Symbian, Java
Ovi Music > Nokia Music Store,
Ovi Apps
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Re: N-Gage will take off with Ovi

Postby Spanner » Mon Apr 27, 2009 9:13 am

Simplicity is probably the key to Nokia establishing itself properly in the new style of digital distribution we've come to expect. Even I'm not sure quite how N-Gage and Ovi will (or won't, for that matter) work together.

If N-Gage can combine the two seamlessly and make access quick and easy (personally, I find N-Gage Arena and Showroom to be a real chore at the moment) I think it'll stand a much better chance of competing.
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Re: N-Gage will take off with Ovi

Postby creatif » Mon Apr 27, 2009 2:34 pm

N-Gage is a dead duck, and it's thanks to Ovi.

Getting your game through the N-Gage approvals process is a pain, and there isn't a good revenue share at the end of it. Ovi promises to be more open and more profitable for a game that works on richer Nokia handsets. So why bother to make those games N-Gage games? More and more developers will say 'no thanks' to N-Gage and just put their Symbian games on Ovi Store instead.

All Nokia will be left with are boring Java ports like World Series of Poker, which sell well, and its own ambitious connected games like Reset Generation, which don't. By the end of the year, N-Gage will be history. Nokia had enough time to get it right, and they failed (for a second time).
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Re: N-Gage will take off with Ovi

Postby Fraser » Mon Apr 27, 2009 3:31 pm

The problem with N-Gage is its lack of backwards scalability (I know that sounds like horrendous technobabble but hear me out).

It seems painfully obvious that if you are going to have a unified platform that is unable to match the abilities of top tier handsets less than 18 months after its release, you've got a problem on your hands.

Who wants a service on their handset that only plays half of the games available for it? Answer: None and that's why Nokia hasn't yet made a big deal about the gaming ramifications of a handset as powerful as the N98. But that begs the question, why have all that power going to waste? Or more importantly, why invest in a new top tier handset for gaming when last year's handsets can already handle the best that N-Gage can provide?

One of two situations could arise at this point. Customers that buy top tier handsets will want games that reflect their investment, but won't be able to get them (at least not in any great number, or even via N-Gage). Or, N-Gage gamers that have lower spec phones, suddenly discover Nokia is content to fragment its so called unified platform by releasing certain games that are only compatible with top tier handsets at a later date.

Whichever way Nokia decides to play it, one group of customers is going to be left grumbling.
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Re: N-Gage will take off with Ovi

Postby Owain » Sun May 03, 2009 4:44 pm

I don't understand why Nokia keep getting it wrong, with all their history and resources. I suppose I shouldn't be surprised by anything like that after Lucas screwed up Star Wars despite *his* history and resources, but it never ceases to amaze me.

Obviously launching a new platform is hard - that's why we've waited 10 years for iPhone/App Store, despite all the efforts. It always looks easier than it is.

But really companies can't allow anything to slide and still expect to win.

e.g. It's a disgrace the conventional operators have sat listening to complaints about their appalling portal experiences for five-to-10 years and done nothing about it.

Behaving like that is just asking for a disruptive technology to come along and upset your cosy monopoly. The world of innovation moves too fast nowadays. Companies need to relentlessly root out sh*t ideas from their products, not think a balance of sh*t and innovation will be acceptable.

All IMHO of course!
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Re: N-Gage will take off with Ovi

Postby Fraser » Wed May 06, 2009 8:33 am

What a dunce I am. In my post above, I meant N97, not N98 (there's no such thing as an N98 yet). On the same point about the fragmented N-Gage platform however, I just read the other day that the N97 sports a bit of a wimpy processor and that it barely outperforms the decidedly underwhelming N5800. Come on Nokia, what are you playing at here?
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Re: N-Gage will take off with Ovi

Postby jonmonkey » Thu May 07, 2009 11:15 am

That's a poor show for what will be their flagship phone. Perhaps another indicator that Nokia is steering away from high-end gaming?
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Re: N-Gage will take off with Ovi

Postby Fraser » Tue May 26, 2009 1:03 pm

Well, now that it's finally out, I suppose we don't have long to wait to see if the OVi store will help the N-Gage out. Personally, I'm not holding out much hope, but I'd love to see a dramatic turn around for Nokia in the gaming department - at least it tried to shake up the old carrier controlled mobile gaming model.
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Re: N-Gage will take off with Ovi

Postby henrik_weide » Tue Jun 30, 2009 3:24 pm

Actually, if Nokia could make the N-Gage signing process a breeze and streamline the SDK to be less buggy and with less weirdness in general, it could actually be a fine alternative to doing native Symbian games or even Java games. Simply because the N-Gage platform has the needed functionality for games and online stuff wrapped in one package and it performs better than Java of course.

Being able to use Ovi as a distribution channel for paid N-Gage games is a no-brainer - of course Nokia should do that ASAP! It's the only chance N-Gage has.

I believe Ovi Store will be a success as an app/games shop, in some way or another, no doubt. I can't speak for the sales on the N-Gage channel, but Ovi Store definiteliy seems to be picking up steam. There is still work to be done, quality wise, in terms of what products are allowed on the store for what devices and the store itself, but it is coming along now.

Regardless of whether native apps will fly or not, it is still possible to do a lot with Java these days on Nokia phones (and Sony Ericsson) that most people don't realize - in fact, in my humble developer-view, it is possible to do a 2D game, where people won't be able to notice the difference between whether it is a Java game or a native game. 3D is a little harder, though ;-)

The reason why we see a lot of bad Java games, is because of the attitude towards it by some developers and publishers alike. For instance in many cases, where it is a game with 2D gameplay, there is still being made a pipeline-wise distinction between whether it is for the iPhone or a Java/Android/BREW-phone. In case of high-end Java and Android devices, this is a wrong approach. 95% of all the 2D games found on Apple AppStore can EASILY be made on a decent J2ME device. Most new devices have accelerometer, touch and decent processing speed accessable to Java as well as, at least, the required 2D gfx-capabilities.

For example regarding the touch Nokia-phones: Yes, it is true that the Nokia 5800 had BAD performance when it was released, but the newest firmware remedies this almost _completely_. Our own games runs very nicely after a firmware update on our test 5800. It now performs just as well as e.g. a N81 or similar (Yes, Nokia should have done this BEFORE releasing the 5800, but alas...).

The same is - at least - true for the N97. (N97 is in fact faster than a 5800 with newest firmware as-is right now. 5800 - 364 Mhz ARM11, N97 - 434 Mhz ARM11).

By the way - calling the N97 "slow" by saying that the 434 Mhz ARM 11 CPU is "slow" is absurd. It's not the fastest in town, but it is actually above average. Most mid-to-highend phones in most regions have a 300-something Mhz clocked ARM11 CPU (or similar). BUT the fact that the flagship N97 does not have an 3D accellerator is however less fortunate since it is supposed to be a high-end device. Not that most users will care much if the overall quality is ensured, since N97 has other very redeeming features - at least in my view. No accelerator, is not an excuse to not make a 3D game on it - that is still fairly easy to do given a decent SW OpenGL implementation, in fact the biggest drawback having no 3D accelerator is the missing texture-smoothing, polycount is not even that much of an issue. But then again - "explicit" 3D games still seem to be those games that have the poorest sales anyway, even on iPhone, soo yeah well....

In conclusion - Yes, Nokia should streamline Ovi Store and N-Gage ASAP, just like they already have done with the other supported dev. platforms (java/flash/symbian).

Last but not least - I think it's a cool thing to have several platforms to choose from as a developer. In many cases it is easier (and cheaper) to do a game in Java, instead of something specific in C++ and some native Api. BUT it is by NO MEANS any excuse to do bad quality.
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Re: N-Gage will take off with Ovi

Postby Fraser » Wed Jul 01, 2009 10:50 am

Wow, thanks for that henrik, illuminating to say the least.

SDK issues aside however, do you think that perhaps Nokia's problem is that the N-Gage just isn't pushed as a selling point for Nokia handsets. I have yet to see any sort of advert that showcases a high-end Nokia device running an N-Gage game.

If Nokia doesn't have some confidence in its own brand, then the consumers won't either. Sure using Ovi to streamline distribution could help, but again, the brand is being confused and fragmented. How is a non-tech/mobile gaming savvy individual supposed to react to Ovi and N-Gage? What do each of them do? Are they both for games? Are they both a distribution channel?

Neither communicates effectively what it does. A consumer could tell you straight away what the App Store, The Android Marketplace or the Windows Marketplace is and what its likely function is. Ovi and N-Gage, not so much.

I totally agree that it's good for there to be a range of platforms however, for developers and consumers. At the moment, the App Store seems to be commanding a larger slice of the pie than is beneficial to the growth of the industry.
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