Game: http://play.google.com/store/apps/detai ... lStoryFree
Genre: Casual, Physics-based
Platforms: Android
Requirements: Resolution starting with 640?480, armv7
Video: http://www.youtube.com/watch?v=ZYC9nG-cvhM
GAMEPLAY:
Accelerate the ball in the start area so that it stops in the finish area. You can not control the ball outside the start area.
UNUSUAL:
What interesting about this game is that it's made by a person with no programming or game development background at all.
It can help guys like me take a chance and make a game having no specific background (though it took 7 months for me).
And games must be passion!
Would be great to get some feedback!
---------
The questions i still have:
1. Does using truecolor textures affect performance?
2. How do games become listed on Google Play's top lists? (e.g.: why there can be a game in "Top new paid" category while it has 100 downloads and is 2 months old?)













